Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games, published by 2K Games and released for Microsoft Windows on October 24, 2014, the Mac App Store on November 27, 2014 and for Linux on December 18, 2014. Nov 18, 2014 Let's Play Civilization Beyond Earth as the American Reclamation Corporation! The Solar Gamer. Civilization 6 Multiplayer - Imperial Greeks as Macedon.
Jun 28, 2018 Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity.
![1.1.4 1.1.4](https://www.pcgamesn.com/wp-content/uploads/legacy/beyond_earth_gets_starships_integration.jpg)
In this guide for Civilization: Beyond Earth you can find all the information you need for becoming the top strategist. Civilization: Beyond Earth is different from its predecessors in that it carries over the gameplay to an alien ground, which caused many changes in the gameplay mechanisms. This guide describes all of the changes, thanks to which you will not feel lost.
This guide includes the following information:
- Gameplay - this chapter leads you through an example game and shows differences between the Earth and the CX-80.
- Sponsors - you can choose from among several sponsors, i.e. nations that are present in the game. Each one provides a bonus but will it help you win?
- Virtues - trees of social policies have been replaced with Virtues that provide important bonuses for the entire colony. Are you of the opinion that culture is a powerful weapon?
- Technologies - the well-known tape has been replaced with the net. Will your spider sense help you pick the optimal path of development?
- Affinities - do you want to remain human and alter the environment, or maybe do you want to alter your colonists, to make them fit in the environment?
- Victory - there are five paths to victory. Which one do you want to pick? Or maybe: which one do the aliens let you pick?
- Aliens - you land on their planet and you get all bossy. Are they going like it or are they going to see lethal danger in you?
The Earth is dying. A mistake that happened not long time go made it unsuitable for further habitation. The only help is the escape and finding another planet that would suitable for living. Lead your faction and conquer a completely new land. Civilization: Beyond Earth enables you to settle in a new world that is going to be strange, exciting and one observant of your moves. The new ecosystem may be either your friend or your enemy. Your colonists may both love the new world as it is, and alter it in the way know to you only. Are you capable of taking the steps to make your colony flourish? Will the living planet allow you to? Or maybe it will flood you with all the forces that it has in store and turn your colony into another ruin in the limitless plains of the new world? Do not worry, there will be others...to share your fate.
Civilization Beyond Earth Units
Dawid 'Kthaara' Zgud (www.gry-online.pl)
About Sid Meier's Civilization: Beyond Earth Game Guide
Author : Dawid 'Kthaara' Zgud for gamepressure.com
last update : May 5, 2016
Guide contains : 11 pages, 20 images.
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Sid Meier's Civilization: Beyond Earth Game Guide
- Technologies | The gameplay Civilization: Beyond Earth Guide.
- Virtues | The gameplay Civilization: Beyond Earth Guide.
- Sponsors | The gameplay Civilization: Beyond Earth Guide.
- Time to spread your wings | The gameplay Civilization: Beyond Earth Guide.
- Tentative beginning | The gameplay Civilization: Beyond Earth Guide.
Sid Meier's Civilization: Beyond Earth Video Game
- genre: Strategy
- developer: Firaxis Games
- publisher: 2K Games
- platform: PC
- rated: PEGI: Age 12+ / ESRB: Everyone 10+
Civilization Beyond Earth Wiki
Sid Meier's Civilization: Beyond Earth is a turn-based strategy where players’ task is to build and maintain the self-sustaining human colony on a strange and dangerous planet. The game has been created by Firaxis Games studio, which is well-known for producing games of the Civilization series and you can go ahead and call them the spiritual heir of the legendary Alpha Centauri from 1999. The developers do not deny that they were inspired by classical production, but they also point out that Beyond Earth should not be treated as a continuation. It is rather a new vision which demonstrates how Civilization might look like in the futuristic and space circumstance.
Action Beyond Earth begins in about 2265 and one game covers a period of 3-4 thousand years. The basic rules of the game which are already known from Civilization have been preserved. The player is a mission commander, whose task is to investigate and colonize of an unknown planet. The game makes use of the improvements introduced with the fifth part of the main cycle. The map is divided into hexes, where can reside only a single individual.
In contrast to Alpha Centauri, where all factions came from the same colony ship, in Beyond Earth, each of them has been sent by different group from Earth. During establishing the parameters of a new game, we are responsible of a number of decisions that determine the initial stage of the game. In Beyond Earth we do not only choose a faction, but also spaceships, which will take us to the conquest of space, type of cargo, crew, and also the type of planet which we to settle. Each of these choices has a direct impact on how we start our adventure in the new world.
An innovation introduced in Beyond Earth is a delay in landing of the remaining fractions of colonists on a new planet - the first part of the game concerns only the player and the local flora and fauna. Other colonists appear around 40th -50th round. The mechanism of the game ensures the equal opportunities for all players - the latecomers receive slightly better equipment, useful in the initial development, so they are able to catch up with the player and lead a compensated fight.
The game starts with a small colony, which is extremely sensitive to attacks and other dangers. The most important feature of the first stage of the game is the protection of the settlement, which becomes a full-fledged city after a long time. The players can build improvements on the fields which surround the settlement, build new buildings and explore the technology.
The most important innovation which has been introduced to Sid Meier's Civilization series by Beyond Earth is a refreshed approach to technology development. The well-known, linear tree has been replaced by so-called Network technology. When the player starts the research, he/she is in the center, where more advanced areas of science come from. The player starts from the discovery of today's well known in world science disciplines such as physics, biology and engineering, and then he/she moves to more advanced specialization, such as cybernetics, nanotechnology, genetic engineering and terraforming of the planet. The discoveries are divided into three main areas - Purity, Harmony and supremacy. The families’ technologies are directly related to three of the five types of victories.
A significant part of the game is exploration. The map is covered with a standard fog of war and it is divided into two layers - the surface and orbit. The orbital equipment and systems fulfill a very important role and allow you to carrying out rapid warfare, as well as the efficient management of the colony. The players can launch the satellite. The satellite will provide a variety of bonuses - economic, military or spy – it depends on the type of satellite. What are important, sputniks can be operated only by a limited number of turns, and then they fall to the surface and are destroyed. It is worth adding that the area of satellites operation cannot be overlapped with others.
There has been made several in diplomacy and espionage. There is an opportunity to have conversations with other leaders about numerous topics, and spies provide more information - for example, what the family technologies develop an opponent. More offensive capabilities include sabotage, which can take different forms- it depends on the specializations we develop. The player who is following a harmony path, instead of planting standard bomb, can cause hatching huge maggots in the middle of the enemy's capital city.
In Beyond Earth has been introduced a system of quests that meets several roles. Firstly, it is a non-invasive way of putting players into the game mechanics and we can gently suggest them which moves can give us an advantage. Secondly, it provides an important narrative. Beyond Earth tells the story of the game world, but it still leaves plenty of space for our imagination. Thirdly, the missions are one of the possibilities of differentiation of the game. The challenges can appear randomly in different stages of each new game and it offers different prizes.
There is a possibility to play in a multiplayer mode where can play up to eight players.
Action Beyond Earth begins in about 2265 and one game covers a period of 3-4 thousand years. The basic rules of the game which are already known from Civilization have been preserved. The player is a mission commander, whose task is to investigate and colonize of an unknown planet. The game makes use of the improvements introduced with the fifth part of the main cycle. The map is divided into hexes, where can reside only a single individual.
In contrast to Alpha Centauri, where all factions came from the same colony ship, in Beyond Earth, each of them has been sent by different group from Earth. During establishing the parameters of a new game, we are responsible of a number of decisions that determine the initial stage of the game. In Beyond Earth we do not only choose a faction, but also spaceships, which will take us to the conquest of space, type of cargo, crew, and also the type of planet which we to settle. Each of these choices has a direct impact on how we start our adventure in the new world.
An innovation introduced in Beyond Earth is a delay in landing of the remaining fractions of colonists on a new planet - the first part of the game concerns only the player and the local flora and fauna. Other colonists appear around 40th -50th round. The mechanism of the game ensures the equal opportunities for all players - the latecomers receive slightly better equipment, useful in the initial development, so they are able to catch up with the player and lead a compensated fight.
The game starts with a small colony, which is extremely sensitive to attacks and other dangers. The most important feature of the first stage of the game is the protection of the settlement, which becomes a full-fledged city after a long time. The players can build improvements on the fields which surround the settlement, build new buildings and explore the technology.
The most important innovation which has been introduced to Sid Meier's Civilization series by Beyond Earth is a refreshed approach to technology development. The well-known, linear tree has been replaced by so-called Network technology. When the player starts the research, he/she is in the center, where more advanced areas of science come from. The player starts from the discovery of today's well known in world science disciplines such as physics, biology and engineering, and then he/she moves to more advanced specialization, such as cybernetics, nanotechnology, genetic engineering and terraforming of the planet. The discoveries are divided into three main areas - Purity, Harmony and supremacy. The families’ technologies are directly related to three of the five types of victories.
A significant part of the game is exploration. The map is covered with a standard fog of war and it is divided into two layers - the surface and orbit. The orbital equipment and systems fulfill a very important role and allow you to carrying out rapid warfare, as well as the efficient management of the colony. The players can launch the satellite. The satellite will provide a variety of bonuses - economic, military or spy – it depends on the type of satellite. What are important, sputniks can be operated only by a limited number of turns, and then they fall to the surface and are destroyed. It is worth adding that the area of satellites operation cannot be overlapped with others.
There has been made several in diplomacy and espionage. There is an opportunity to have conversations with other leaders about numerous topics, and spies provide more information - for example, what the family technologies develop an opponent. More offensive capabilities include sabotage, which can take different forms- it depends on the specializations we develop. The player who is following a harmony path, instead of planting standard bomb, can cause hatching huge maggots in the middle of the enemy's capital city.
In Beyond Earth has been introduced a system of quests that meets several roles. Firstly, it is a non-invasive way of putting players into the game mechanics and we can gently suggest them which moves can give us an advantage. Secondly, it provides an important narrative. Beyond Earth tells the story of the game world, but it still leaves plenty of space for our imagination. Thirdly, the missions are one of the possibilities of differentiation of the game. The challenges can appear randomly in different stages of each new game and it offers different prizes.
There is a possibility to play in a multiplayer mode where can play up to eight players.
- Firaxis Games - Developer Website.
- 2K Games - Publisher Website.
- Sid Meier's Civilization: Beyond Earth - Official Website.
Sid Meier's Civilization: Beyond Earth PC version System Requirements
Civilization Beyond Earth Steam
Recommended: Quad Core 1.8 GHz, 4 GB RAM, graphic card 1536 MB (GeForce GTX 480 or better), 8 GB HDD, Windows Vista(SP2)/7/8, lacze internetowe